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All 30 game Reviews


Reimagine :The Game: Reimagine :The Game:

Rated 5 / 5 stars

Holy Christ

I've played these since the first, and not only does the game itself improve every time, but the satire gets more thorough and more brilliant. This is quite possibly my favorite thing on the internet ever.


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The Room Tribute The Room Tribute

Rated 5 / 5 stars

Greatest tribute to anything ever.

The Room was quite the experience as far as movies go, so lo and behold when I found a tribute to it that perfectly followed Johnny's perspective. The layout was simple enough that I was able to navigate the game without any trouble, and finding the Room was hilarious. I'm going to have to go through and find all the easter eggs and some point. Great game.



Don't Make Mommy Cry Don't Make Mommy Cry

Rated 3.5 / 5 stars

Nothing exciting, but a good chuckle.

Not much else to say. I liked the blunt answers, though.



Epic ball Epic ball

Rated 2.5 / 5 stars

Ehhh.

E for Effort, but as it's been said, it's like Pong or Breakout or whatever you want to call it, but with no point. It's good for killing a few minutes, but not much else. Still, it's better than anything I can make, but it's not something I'm going to play again.


metalbird responds:

lollol


Adventure Mitch Adventure Mitch

Rated 4 / 5 stars

Not bad!

Fun, simple platforming experience. If not extra lives, it'd be nice to be able to have and get health. Three hits per life or something.


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T E T R I S ' D: The Game T E T R I S ' D: The Game

Rated 4.5 / 5 stars

You've heard it all already.

Addicting gameplay, pays homage to the movies. Very buggy. The screen climbs way too much, you can get crushed by blocks without actually being crushed by them, and at a certain point only straight blocks get dropped. And sometimes, the dodgeroll doesn't work. That said, once you figure out how to avoid these things, the gameplay is still pretty seamless. 9/10 for the bugginess, but it's still something I'll play a good bit when I have time to kill. :D



Uncharted 2 Among Thieves Uncharted 2 Among Thieves

Rated 3 / 5 stars

It's... all right.

It was a bit buggy. The engine was okay, but there were no places to hide while shooting an enemy, and even when I was entirely blocked by a wall the enemy above me still managed to keep shooting me whereas I couldn't hit him back; and for some reason opening a door required me to enter a cinematic that made me mash down a lot. I got to level two, and it just kinda lost me. I like Kerb games most of the time, but this one was lacking a bit.



Helen Keller the Game Helen Keller the Game

Rated 5 / 5 stars

Oh wow.

I don't think something so simple has ever made me laugh harder. Well played, sir.



Dark Cut 3 Dark Cut 3

Rated 3.5 / 5 stars

It was good.

The graphics were amazing as always. But it seemed kind of unrealistic with some of the surgeries, and I'm not talking about the part with the whole 'uplink' system. I actually liked that, it was a cool twist. But having to pull a piece of shrapnel a foot away before it was actually out was reaching a bit. I also found the game a little short, so I went to ArmorGames to do the extras, but none of them had any uplink parts, no sedition or anything. And none of them were exactly long enough to need to do so. I'm a big fan of your work, and this was good, but not your best.


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King of Air Guitar King of Air Guitar

Rated 2.5 / 5 stars

Decent.

The graphics were nice, I'll give it that. And yes, it had some good music. All in all, it was a decent game.

But:
-The difficulty was very low, and the hardest song was still pretty easy.
-The songs were really long
-It was annoying how the player moved back and forth, but then again, I guess you needed it to be a bit more challenging
-Every single part of the game was some sort of ad for the Azor.

And that's the part that most bugged me. I understand you can make money off of a good game, and advertising helps, but I don't see the need to plaster a logo over every single part of the game. It seems more like you made a game FOR the Azor company, rather than just having ads for it. When I would finish a song, I wouldn't get, "Here's what you did, oh, and here's an ad for Azor off in the lower right corner." It was more along the lines of, "Shave better with Azor, oh, and here's your score, which is less important in a game."

To put it simply, or in tl;dr, the amount of ads in this game is going to make me LESS likely to try one of those razors.


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Kempt responds:

Hi There, thanks for your review.

Getting the balance right between advertising and game is really hard, rest assured we do always fight for not overwhelming the user but ultimately the people that pay the bills have the last word. Having said that in my opinion the andvertising is relatively polite and non-disruptive in this game...

Anyway, thanks for tyour thoughts.